Leaderboard

Leaderboard for our Counter-Strike 1.6 aim-servers.

← PrevPage 6 of 21Next →
Rank NickTotal Frags Total Deaths K/D ELO
5015BELLINGHAM76571.33465
502АнУсНыЙ пОтРоШиТ2813340.84465
503lkkkm33271.22464
504арус петушки1701461.16464
505Nowik5464161.31464
506Mirunaa.xs118981.20464
507[Fine-Boost] player1961821.08464
508azt3c98601.63463
509simm4235080.83463
510Alinn99520240.83463
511FalkeN^59790.75463
512Joe Bin Liden2264470.51462
513Tomaté1411560.90462
514@euwiies33281.18462
515Xxaphir88561.57462
516Lucifer Morningstar21650.32462
517Ravenix72701.03461
518unknown_executor5473011.82461
519R0N199422.36460
520VLTN15121.25460
521Boiddy74381.95460
522Echap1011120.90460
523sIn1151111.04460
524MangusT88451.96459
525SMa$h1651591.04459
526Unikov68710.96459
527CATAHA2162820.77459
528MAGIC130821.59459
529Koorkie1121011.11458
530noMAD-C38580.66458
531godstrength1337. (>.'')>60252.40457
532[tBt] Bubuś1151380.83457
533fjeden39291.34457
534monas49451.09457
535[ʀᴛ] ᴊᴜɴɪᴏʀ ツ59441.34457
536milzi73950.77456
537BABA18111.64456
538^3BOPE ^8 Swagger692380.29456
539LoLShakeCzE34770.44456
540Transportis kompania1851611.15456
541purnaaa1243.00455
542Unikov49520.94455
543AD36221.64455
544Audi RS622102.20455
545Заварник38420.90455
546truemmer1982.38454
547617 Closane26400.65454
548FleshasCS | Player2684410.61454
549steeeve901560.58454
550B O N K1891551.22453
551mmhomad7363351.80453
552Simen :>|1341720.78452
553ML65234558650.89452
554Vasecko119971.23452
555muleara iz chisinau city40321.25452
556Asu'kaaa:)42560.75451
557ZalokaR61401.53451
558m3ss188293.03451
559ovio17111.55451
560Chors104821.27450
561lol45530.85450
562snowSlon85781.09450
563phil 🙂49351.40450
564Big Bo$s1512450.62450
565vanyaq45880.51450
566alone 求1151350.85450
567(1)GSClient | Dev-MS721180.61450
568AZI43261.65450
569Yosoji59770.77449
570Origashin2842211.29449
571bradley2031821.12448
572Vic23201.15448
573(1)[Fine-Boost] player921050.88447
574FukOv1621820.89447
575BircH47820.57447
576mik991370.72447
577EKATERINATERMOYADERNAYA35241.46447
578Zaetz821240.66446
579baloo2081841.13446
580Sofiane721760.41446
581Kaigun2012560.79445
582ANDRIUS1671481.13445
583qoravoy1452.80445
584kvn1641700.96445
585MICHALARAS #filakia7486801.10445
586Mijat Ulica103911.13444
587KlausAllofs37251.48444
588Player17121.42444
589PETI1942410.80444
590Vohidjon67900.74444
591Deposito129221.32444
592Deerekgaral49580.84443
593ICE59351.69443
594Joji55511.08442
595Oke1091.11442
596SC4R45740.61442
597Винтего2421741.39442
598Отчимус Прайм86731.18442
599M36590.61442
600[Fine-Boost] player1152.20442
← PrevPage 6 of 21Next →

AIM-Addictz ELO System

The ELO system employs a sophisticated algorithm that considers multiple factors:

Core Mechanics
  • Relative Skill: ELO changes are based on the difference between players' ratings, ensuring fair matchmaking.
  • Diminishing Returns: Large ELO differences result in smaller rating changes, encouraging balanced competition.
  • Performance-Based: Players earn more points for defeating higher-rated opponents, promoting skillful play.
  • Loss Protection: A minimum ELO rating of 100 prevents excessive drops, ensuring players remain competitive.
Advanced Features
Confidence Factor:
  • The system tracks player interactions, with initial encounters having reduced ELO impact until a reliable interaction history is established.
  • A minimum of 5 interactions is required for full confidence factor calculation.
Anti-Farming Measures:
  • The system tracks kills between specific player pairs and automatically detects potential farming behavior.
  • ELO gains are significantly reduced to 10% when farming is detected.
  • Farming protection is activated when there's an ELO difference of 400 or more between players.
  • A protection period of 30 seconds is implemented to prevent sustained abuse.
  • Farming is detected if a player gets 5 or more kills against a significantly lower-rated opponent within the protection period.
Interaction Timeout:
  • Player interactions reset after 5 minutes (300 seconds) of no combat, ensuring ELO changes remain relevant to current performance.
Team ELO Balancer

This feature ensures balanced team compositions by calculating the total ELO of each team:

  • The system calculates the total ELO for both Terrorist and Counter-Terrorist teams.
  • ELO changes are based on the difference between team totals, not just individual player ELOs.
  • An individual contribution factor is applied to adjust the impact of kills based on the player's ELO relative to their team's total.
AFK Player Handling:
  • The system monitors player activity and adjusts ELO calculations for players who are marked as AFK.
  • AFK players do not contribute to ELO changes during matches, ensuring that active players are rewarded fairly.
ELO Bonus System
  • Players receive bonus ELO for defeating significantly higher-rated opponents.
  • The bonus is applied when the ELO difference exceeds 100 points.
  • The maximum bonus multiplier is capped at 10% the base ELO change.
Technical Details
  • Base ELO: 400
  • Below 200 ELO: K-factor: 32
  • 200-699 ELO: K-factor: 24
  • 700-999 ELO: K-factor: 16
  • 1000 and above: K-factor: 8
  • Minimum ELO: 100
  • Farming Protection Threshold: 400 ELO difference
  • Headshot Bonus: 10% additional ELO for headshot kills
Ranking System
  • 18 distinct ranks, from 'Unranked' to 'Legend'
  • Each rank has a specific ELO threshold, ranging from 100 to 1700+
In-Game Integration
  • Upon spawning, your current ELO is displayed as your in-game money.
  • Players can check their ELO and rank using chat commands: /elo /rank
Database Tracking
  • All stats are permanently stored in a MySQL database.
  • Tracks weapon-specific kills and headshots.
  • Maintains player history and performance metrics.