Leaderboard

Leaderboard for our Counter-Strike 1.6 aim-servers.

← PrevPage 5 of 19Next →
Rank NickTotal Frags Total Deaths K/D ELO
4015BELLINGHAM76571.33465
402[Fine-Boost] player1961821.08464
403арус петушки1701461.16464
404Mirunaa.xs118981.20464
405simm4235080.83463
406FalkeN^59790.75463
407azt3c98601.63463
408Tomaté1411560.90462
409Lucifer Morningstar21650.32462
410Joe Bin Liden2264470.51462
411unknown_executor5473011.82461
412Ravenix72701.03461
413VLTN15121.25460
414sIn1151111.04460
415R0N199422.36460
416Echap1011120.90460
417liljeff1441431.01459
418SMa$h1651591.04459
419MangusT88451.96459
420MAGIC130821.59459
421Koorkie1121011.11458
422noMAD-C38580.66458
423fjeden39291.34457
424BABA18111.64456
425^3BOPE ^8 Swagger692380.29456
426milzi73950.77456
427AD36221.64455
428Audi RS622102.20455
429Заварник38420.90455
430truemmer1982.38454
431FleshasCS | Player2684410.61454
432CynicalMinded5174171.24454
433steeeve901560.58454
434Simen :>|1341720.78452
435muleara iz chisinau city40321.25452
436Vasecko119971.23452
437m3ss188293.03451
438Charlie Kirk4033871.04451
439ZalokaR61401.53451
440vanyaq45880.51450
441snowSlon85781.09450
442phil 🙂49351.40450
443lol45530.85450
444Chors104821.27450
445(1)GSClient | Dev-MS721180.61450
446Origashin2842211.29449
447Yosoji59770.77449
448bradley2031821.12448
449BircH47820.57447
450EKATERINATERMOYADERNAYA35241.46447
451baloo2081841.13446
452Zaetz821240.66446
453Sofiane721760.41446
454Kaigun2012560.79445
455MICHALARAS #filakia7486801.10445
456ANDRIUS1671481.13445
457kvn1641700.96445
458KlausAllofs37251.48444
459PETI1942410.80444
460ICE59351.69443
461Deerekgaral49580.84443
462[Fine-Boost] player1152.20442
463Винтего2421741.39442
464M36590.61442
465SC4R45740.61442
466Oke1091.11442
467Отчимус Прайм86731.18442
468KonyaliSerdarBaba2821751.61441
469BMW BMW BMW BMW BMW BMW BMW BMW35520.67441
470baik1721651.04440
471Zeiro43421.02440
472cesartilin8961491.24438
473ᴰᵃʳᵏ ɴéx 乂1451870.78438
474ABDULLAH OCALAN142771.84438
475kurek48331.45438
476Glost44351.26437
4770000049451.09437
478Equalizer821040.79436
479kirtar73491.49436
480enes61461.33435
481Легенда яяя<31012010.50434
482DESMODUS2401731.39434
483KeyJ9918461.17434
484REAL5575261.06434
485maboking1481.75433
486~ [CSB] | /7ala4 ~2332121.10433
487pinocchio45391.15432
488ហwäman <kz.ee>35311.13432
489NaPStaR3132431.29432
490ChiwiwsPEEK|Sexymoment5112891.77431
491[B] K o H T p E2954970.59431
492соси хуй38251.52430
493Nxy2552980.86430
494NN`12210.57430
495Klaud1311710.77429
496unoluv3573800.94428
497Ar2stan42490.86427
498CATAHA1972630.75427
499amk88811.09426
500dimo1241490.83425
← PrevPage 5 of 19Next →

AIM-Addictz ELO System

The ELO system employs a sophisticated algorithm that considers multiple factors:

Core Mechanics
  • Relative Skill: ELO changes are based on the difference between players' ratings, ensuring fair matchmaking.
  • Diminishing Returns: Large ELO differences result in smaller rating changes, encouraging balanced competition.
  • Performance-Based: Players earn more points for defeating higher-rated opponents, promoting skillful play.
  • Loss Protection: A minimum ELO rating of 100 prevents excessive drops, ensuring players remain competitive.
Advanced Features
Confidence Factor:
  • The system tracks player interactions, with initial encounters having reduced ELO impact until a reliable interaction history is established.
  • A minimum of 5 interactions is required for full confidence factor calculation.
Anti-Farming Measures:
  • The system tracks kills between specific player pairs and automatically detects potential farming behavior.
  • ELO gains are significantly reduced to 10% when farming is detected.
  • Farming protection is activated when there's an ELO difference of 400 or more between players.
  • A protection period of 30 seconds is implemented to prevent sustained abuse.
  • Farming is detected if a player gets 5 or more kills against a significantly lower-rated opponent within the protection period.
Interaction Timeout:
  • Player interactions reset after 5 minutes (300 seconds) of no combat, ensuring ELO changes remain relevant to current performance.
Team ELO Balancer

This feature ensures balanced team compositions by calculating the total ELO of each team:

  • The system calculates the total ELO for both Terrorist and Counter-Terrorist teams.
  • ELO changes are based on the difference between team totals, not just individual player ELOs.
  • An individual contribution factor is applied to adjust the impact of kills based on the player's ELO relative to their team's total.
AFK Player Handling:
  • The system monitors player activity and adjusts ELO calculations for players who are marked as AFK.
  • AFK players do not contribute to ELO changes during matches, ensuring that active players are rewarded fairly.
ELO Bonus System
  • Players receive bonus ELO for defeating significantly higher-rated opponents.
  • The bonus is applied when the ELO difference exceeds 100 points.
  • The maximum bonus multiplier is capped at 10% the base ELO change.
Technical Details
  • Base ELO: 400
  • Below 200 ELO: K-factor: 32
  • 200-699 ELO: K-factor: 24
  • 700-999 ELO: K-factor: 16
  • 1000 and above: K-factor: 8
  • Minimum ELO: 100
  • Farming Protection Threshold: 400 ELO difference
  • Headshot Bonus: 10% additional ELO for headshot kills
Ranking System
  • 18 distinct ranks, from 'Unranked' to 'Legend'
  • Each rank has a specific ELO threshold, ranging from 100 to 1700+
In-Game Integration
  • Upon spawning, your current ELO is displayed as your in-game money.
  • Players can check their ELO and rank using chat commands: /elo /rank
Database Tracking
  • All stats are permanently stored in a MySQL database.
  • Tracks weapon-specific kills and headshots.
  • Maintains player history and performance metrics.