Leaderboard

Leaderboard for our Counter-Strike 1.6 aim-servers.

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Rank NickTotal Frags Total Deaths K/D ELO
2001lNS.tryyhardd16320.50320
2002Pobban32610.52320
2003lars-frieling19590.32320
2004Red scan671130.59318
2005MM.22450.49318
2006Drago32920.35317
2007AZAZA801080.74317
2008mmm691300.53317
2009ysoriel16210.76316
2010Geddyk741070.69316
2011[White Pub] Глиномес16200.80316
2012Cyber49790.62315
2013CALE13121.08314
2014tusi44630.70312
2015vojnik24380.63311
2016Tomiii18470.38311
2017B58|340i22440.50310
2018G-THANG21540.39310
2019SupistaKale22340.65310
2020Muttz45550.82309
2021Special One75651.15309
2022jamroks911510.60309
2023PRO-Player-FL27660.41309
2024System3235660.53306
2025KjUbIX* 😀54760.71305
2026(1)TOPBOOST|PRO41980.42305
2027DIYARBAKIRLI BAHTIYAR1191840.65305
2028Sihirbaz1323580.37303
2029marija33740.45303
2030Jocke med kniven32620.52303
2031Быстрее_Чем_Пуля34470.72301
2032bnj1120350.57301
2033Olek27251.08300
2034patii15830.18300
2035Kuze40960.42296
2036Rissel28710.39295
2037Mirrorq25420.60295
2038fat but cute71740.96294
2039STRONG | LAKI16320.50293
2040piro11360.31292
2041Smirgelis18300.60292
2042ncxd36680.53292
2043Jack Carson11190.58290
2044ernie1072040.52290
2045ASSЬ23330.70290
2046FILIP24790.30289
2047Hugo31630.49289
2048Big-Tobo22550.40287
2049Yoshii_97414280.50286
2050CSDOWN | Original player1442620.55279
2051vukjeliccccc12520.23278
2052n321370.57277
2053JohnnyLaQualité741430.52276
2054Habenjak82771.06275
2055ElGato19280.68274
2056[B] K o H T p E472400.20274
2057zhita13270.48271
2058uFF || MeZaRCi [SeCiM h.S]1681681.00271
2059Juan DeaG791520.52270
2060Wo27490.55270
2061Ajrecords56990.57268
2062DONORS461070.43267
2063Intel Core 2 Duo E840028310.90267
2064Cretin49760.64266
2065python1011350.75266
2066Flacko38440.86264
2067Hajen27830.33260
2068barnaba_801920.42260
2069PIU PIU PIU1662950.56258
2070mwlf17550.31256
2071Clutch Norris24440.55256
2072Fury13460.28256
2073Staunte35990.35255
2074CSDOWN | Original player13400.33254
2075doeda1521770.86252
2076Firewind78711370.30245
2077bilz1861741.07245
2078qrczak 😀32490.65243
2079Mami1373010.46243
2080Abu Jackson der III1541740.89235
2081-==MAL!NKA==-2054770.43225
2082Catbutt18540.33223
2083Dissel38900.42222
2084stozlotowka75830.90209
2085YouMightBeRight.17440.39209
2086ommer-15570.26207
2087Uncle Bengt36790.46207
2088Unikov1373250.42202
2089MARAZ11602240.71201
2090Sn0wFl!cK1203160.38197
2091Roomero.632080.30194
2092DockImpostor631220.52193
2093Player50770.65186
2094unnamed811380.59186
2095sokic na eksic491080.45184
2096E36 328251000.25176
2097{S}AM24650.37148
2098(1)Unikov732020.36145
2099PapiRaul51720.71143
2100frt3874980.78137
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AIM-Addictz ELO System

The ELO system employs a sophisticated algorithm that considers multiple factors:

Core Mechanics
  • Relative Skill: ELO changes are based on the difference between players' ratings, ensuring fair matchmaking.
  • Diminishing Returns: Large ELO differences result in smaller rating changes, encouraging balanced competition.
  • Performance-Based: Players earn more points for defeating higher-rated opponents, promoting skillful play.
  • Loss Protection: A minimum ELO rating of 100 prevents excessive drops, ensuring players remain competitive.
Advanced Features
Confidence Factor:
  • The system tracks player interactions, with initial encounters having reduced ELO impact until a reliable interaction history is established.
  • A minimum of 5 interactions is required for full confidence factor calculation.
Anti-Farming Measures:
  • The system tracks kills between specific player pairs and automatically detects potential farming behavior.
  • ELO gains are significantly reduced to 10% when farming is detected.
  • Farming protection is activated when there's an ELO difference of 400 or more between players.
  • A protection period of 30 seconds is implemented to prevent sustained abuse.
  • Farming is detected if a player gets 5 or more kills against a significantly lower-rated opponent within the protection period.
Interaction Timeout:
  • Player interactions reset after 5 minutes (300 seconds) of no combat, ensuring ELO changes remain relevant to current performance.
Team ELO Balancer

This feature ensures balanced team compositions by calculating the total ELO of each team:

  • The system calculates the total ELO for both Terrorist and Counter-Terrorist teams.
  • ELO changes are based on the difference between team totals, not just individual player ELOs.
  • An individual contribution factor is applied to adjust the impact of kills based on the player's ELO relative to their team's total.
AFK Player Handling:
  • The system monitors player activity and adjusts ELO calculations for players who are marked as AFK.
  • AFK players do not contribute to ELO changes during matches, ensuring that active players are rewarded fairly.
ELO Bonus System
  • Players receive bonus ELO for defeating significantly higher-rated opponents.
  • The bonus is applied when the ELO difference exceeds 100 points.
  • The maximum bonus multiplier is capped at 10% the base ELO change.
Technical Details
  • Base ELO: 400
  • Below 200 ELO: K-factor: 32
  • 200-699 ELO: K-factor: 24
  • 700-999 ELO: K-factor: 16
  • 1000 and above: K-factor: 8
  • Minimum ELO: 100
  • Farming Protection Threshold: 400 ELO difference
  • Headshot Bonus: 10% additional ELO for headshot kills
Ranking System
  • 18 distinct ranks, from 'Unranked' to 'Legend'
  • Each rank has a specific ELO threshold, ranging from 100 to 1700+
In-Game Integration
  • Upon spawning, your current ELO is displayed as your in-game money.
  • Players can check their ELO and rank using chat commands: /elo /rank
Database Tracking
  • All stats are permanently stored in a MySQL database.
  • Tracks weapon-specific kills and headshots.
  • Maintains player history and performance metrics.