Leaderboard

Leaderboard for our Counter-Strike 1.6 aim-servers.

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Rank NickTotal Frags Total Deaths K/D ELO
1901xddddd31350.89393
1902Fullserver51920.55393
1903W17180.94393
190419.5cm60700.86393
1905ME23250.92392
1906CLrE61670.91392
1907ssdbinlocked33420.79392
1908Subject : JSK39550.71392
1909danjinN1161.83392
1910Sh0rty118971.22392
1911Cyber Player1331730.77392
1912Bysted15141.07392
1913Schuledutt24520.46392
1914BR34K1001001.00392
1915Chavo58660.88392
1916Valenp7915230.65392
1917exxvinq20250.80391
1918manifani661030.64391
1919CS-Player202513270.48391
1920CSDOWN | Original player13170.76391
1921LonkaN^881050.84391
1922MALCOLM XX26181.44390
1923h0m30p4t3n^95771.23390
1924fuck109841.30390
1925(1)Steez12170.71390
1926BEPTOJIET19200.95390
1927Sklirex*[Zhulenej]*17171.00389
1928Don juan51800.64389
1929Alexgbg16220.73389
1930[B] K o H T p E33690.48389
1931cron!C13150.87389
1932Stoltz44450.98389
1933Kaya31370.84389
1934sylta761240.61389
1935TATA24250.96388
1936Pa1nux1592420.66388
1937HumaneMonkey13200.65388
1938Lurr313160.81388
1939Alcatraz38770.49388
1940RCPlayer35880.40388
1941(1)mohamad24211.14388
1942dcarlsson913150.87388
1943Лосяш [102 rus]28400.70388
1944DΛVΣ41670.61388
1945LaRen18171.06387
1946amir70720.97387
19472meterpeter17121.42387
1948RBMK reactor55660.83387
1949Totalfred87890.98387
1950KILLMILL23410.56387
1951DejoJebeBabe26211.24387
1952SLAKTARSVEN39450.87386
1953Kingo0®47441.07386
1954TreeeKy-70651.08386
1955svaki dan paco rabbane59591.00386
1956bazzu15260.58386
1957Kaptenen <3!!^^1951891.03386
1958Eduland Mjältbrand46590.78386
1959AimMonster80990.81386
1960^Fdp33171.94386
1961Rizzwalker34281.21386
1962KrisDK16101.60385
1963hoppe14150.93385
1964alcalino29380.76385
1965`MaurloppA43401.08385
1966[OyunYoneticisi] Savasci17171.00385
1967пінокіо із трущо1051120.94385
1968Sh4rKe841050.80385
1969mAZ3ltovv76671.13385
1970Filu40420.95385
1971Levix5254700.77385
1972Expee52600.87385
1973Paykok22480.46385
1974sokic na eksic59720.82385
1975Rosell14210.67384
1976Deposito222290.76384
1977Blueface1981481.34384
1978c00l62521.19384
1979The.Captain22201.10384
1980Slowe!1901540.58384
1981mon1ka95691.38384
1982stefan22610.36384
1983A?A?N38480.79384
1984Женька Грешный971100.88384
1985digitallem0n14170.82384
1986(1)Unikov63860.73384
1987¿?1001100.91384
1988mrcXx15230.65384
1989Дантесина17190.89384
1990(1)Unikov22430.51383
1991Rättvisan43490.88383
1992schweinsteiger21370.57383
1993S C H W E P P E S18350.51383
1994Swoffz41520.79383
1995dah9lovv48550.87383
1996MarKKKus118661.79383
1997T-MS | Русский Мясн41420.98383
1998[B] Ado_4194141.01383
1999><((*>26330.79383
2000Emythiel39321.22383
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AIM-Addictz ELO System

The ELO system employs a sophisticated algorithm that considers multiple factors:

Core Mechanics
  • Relative Skill: ELO changes are based on the difference between players' ratings, ensuring fair matchmaking.
  • Diminishing Returns: Large ELO differences result in smaller rating changes, encouraging balanced competition.
  • Performance-Based: Players earn more points for defeating higher-rated opponents, promoting skillful play.
  • Loss Protection: A minimum ELO rating of 100 prevents excessive drops, ensuring players remain competitive.
Advanced Features
Confidence Factor:
  • The system tracks player interactions, with initial encounters having reduced ELO impact until a reliable interaction history is established.
  • A minimum of 5 interactions is required for full confidence factor calculation.
Anti-Farming Measures:
  • The system tracks kills between specific player pairs and automatically detects potential farming behavior.
  • ELO gains are significantly reduced to 10% when farming is detected.
  • Farming protection is activated when there's an ELO difference of 400 or more between players.
  • A protection period of 30 seconds is implemented to prevent sustained abuse.
  • Farming is detected if a player gets 5 or more kills against a significantly lower-rated opponent within the protection period.
Interaction Timeout:
  • Player interactions reset after 5 minutes (300 seconds) of no combat, ensuring ELO changes remain relevant to current performance.
Team ELO Balancer

This feature ensures balanced team compositions by calculating the total ELO of each team:

  • The system calculates the total ELO for both Terrorist and Counter-Terrorist teams.
  • ELO changes are based on the difference between team totals, not just individual player ELOs.
  • An individual contribution factor is applied to adjust the impact of kills based on the player's ELO relative to their team's total.
AFK Player Handling:
  • The system monitors player activity and adjusts ELO calculations for players who are marked as AFK.
  • AFK players do not contribute to ELO changes during matches, ensuring that active players are rewarded fairly.
ELO Bonus System
  • Players receive bonus ELO for defeating significantly higher-rated opponents.
  • The bonus is applied when the ELO difference exceeds 100 points.
  • The maximum bonus multiplier is capped at 10% the base ELO change.
Technical Details
  • Base ELO: 400
  • Below 200 ELO: K-factor: 32
  • 200-699 ELO: K-factor: 24
  • 700-999 ELO: K-factor: 16
  • 1000 and above: K-factor: 8
  • Minimum ELO: 100
  • Farming Protection Threshold: 400 ELO difference
  • Headshot Bonus: 10% additional ELO for headshot kills
Ranking System
  • 18 distinct ranks, from 'Unranked' to 'Legend'
  • Each rank has a specific ELO threshold, ranging from 100 to 1700+
In-Game Integration
  • Upon spawning, your current ELO is displayed as your in-game money.
  • Players can check their ELO and rank using chat commands: /elo /rank
Database Tracking
  • All stats are permanently stored in a MySQL database.
  • Tracks weapon-specific kills and headshots.
  • Maintains player history and performance metrics.