Leaderboard

Leaderboard for our Counter-Strike 1.6 aim-servers.

← PrevPage 18 of 25Next →
Rank NickTotal Frags Total Deaths K/D ELO
1701NIEUCHWYTNY_UCHWYT24290.83400
1702El Mini79601.32400
1703CRISTAL66361.83400
1704Blade1301310.99400
1705schlicht29390.74400
1706c36291.24400
1707D:1071.43400
1708pattro1662.67400
1709w1zard39550.71400
1710vuseh.28360.78400
1711old cs player13180.72400
1712MaTeJ711032090.49400
1713GoSpodin 😉38351.09400
1714ALYEMİN70551.27400
1715Dorikpupsik144715840.91400
1716y1n1221270.96400
1717oLss*35331.06400
1718scurbinho21240.88400
1719Fantastic56910.62400
1720Ste18410.44400
1721HappyPants1031820.57400
1722Los Bicos1274531.40400
1723kill Ben16210.76400
1724Unikov114572.00400
1725es63571.11400
1726deus59451.31400
1727[SUPREME]Farah79870.91400
1728lakii1131320.86400
1729nx.19270.70400
1730rrapi46411.12400
1731Z20121.67400
1732sp1riX23440.52400
1733титьки22260.85400
1734FroziZ52242.17400
1735~ [CSB] ^ W1zarD ~40281.43400
1736talentfrei2223760.59400
1737Kresten1831561.17400
1738mika51381.34400
1739Berrabenmärg90611.48400
1740AdAsKo32281.14400
1741Isak1731291.34400
1742kHARDAR61321.91400
1743Coc@ine<31472.00400
1744DARRONq35191.84400
1745SiixarN72501.44400
1746Jesus1591541.03400
1747Kalle Kugelblitz61581.05400
1748duk'favela1171250.94400
1749Valuant2201421.55400
1750k3ul313250.52400
1751sp1ce38540.70400
1752Loffe111721.54400
1753denkanalltsa16131.23400
1754dawid.calinski | CSSetti.pl26360.72400
1755Rx Komar81950.85400
1756majoreta brokers108861.26400
1757elvis16190.84400
1758efdope69760.91400
175989random6520131.54400
1760Bonsch79681.16400
1761Profesori189971.95400
1762corren9166720.92400
1763Markisha36490.73400
1764RexabSecurity44231.91400
1765Kerim4826440.75400
1766[Шмонки] kAйФуШа1983190.62400
1767fjoset1471091.35400
1768Sinner44920.48400
1769h1ng32301.07400
1770duplo50261.92400
1771glocker49331.48400
1772Creator56361.56400
1773bae1161051.10400
1774My.Tears11180.61400
1775SmiKe1381760.78400
1776milR16240.67400
1777tonyucock2202001.10400
1778Nordh1281031.24400
1779ChillingChili110971.13400
1780cute anime girl1671790.93400
1781ADZiiXSE23260.88400
1782Michał ,,Luigi1641800.91400
1783MILLOTIN1061480.72400
1784g0bbinho81910.89400
1785Parr0ye40920.43400
1786[B] K o H T p E48590.81400
1787Big Dog46431.07400
1788h4ryh1rsch1081.25400
1789bootycheeksilai67830.81400
1790ANgELCT19121.58400
1791LarryLungCancer89781.14400
1792QKThr44202.20400
1793CAIVIM KLEIN891070.83400
1794mm27141.93400
1795h1gH2722401.13400
1796El_BuSHiiiii3321951.70400
1797tofuu26490.53400
1798jockemedkniven47311.52400
1799babangida36211.71400
1800YAVSAKSAVAR(EFSANE)2392.56400
← PrevPage 18 of 25Next →

AIM-Addictz ELO System

The ELO system employs a sophisticated algorithm that considers multiple factors:

Core Mechanics
  • Relative Skill: ELO changes are based on the difference between players' ratings, ensuring fair matchmaking.
  • Diminishing Returns: Large ELO differences result in smaller rating changes, encouraging balanced competition.
  • Performance-Based: Players earn more points for defeating higher-rated opponents, promoting skillful play.
  • Loss Protection: A minimum ELO rating of 100 prevents excessive drops, ensuring players remain competitive.
Advanced Features
Confidence Factor:
  • The system tracks player interactions, with initial encounters having reduced ELO impact until a reliable interaction history is established.
  • A minimum of 5 interactions is required for full confidence factor calculation.
Anti-Farming Measures:
  • The system tracks kills between specific player pairs and automatically detects potential farming behavior.
  • ELO gains are significantly reduced to 10% when farming is detected.
  • Farming protection is activated when there's an ELO difference of 400 or more between players.
  • A protection period of 30 seconds is implemented to prevent sustained abuse.
  • Farming is detected if a player gets 5 or more kills against a significantly lower-rated opponent within the protection period.
Interaction Timeout:
  • Player interactions reset after 5 minutes (300 seconds) of no combat, ensuring ELO changes remain relevant to current performance.
Team ELO Balancer

This feature ensures balanced team compositions by calculating the total ELO of each team:

  • The system calculates the total ELO for both Terrorist and Counter-Terrorist teams.
  • ELO changes are based on the difference between team totals, not just individual player ELOs.
  • An individual contribution factor is applied to adjust the impact of kills based on the player's ELO relative to their team's total.
AFK Player Handling:
  • The system monitors player activity and adjusts ELO calculations for players who are marked as AFK.
  • AFK players do not contribute to ELO changes during matches, ensuring that active players are rewarded fairly.
ELO Bonus System
  • Players receive bonus ELO for defeating significantly higher-rated opponents.
  • The bonus is applied when the ELO difference exceeds 100 points.
  • The maximum bonus multiplier is capped at 10% the base ELO change.
Technical Details
  • Base ELO: 400
  • Below 200 ELO: K-factor: 32
  • 200-699 ELO: K-factor: 24
  • 700-999 ELO: K-factor: 16
  • 1000 and above: K-factor: 8
  • Minimum ELO: 100
  • Farming Protection Threshold: 400 ELO difference
  • Headshot Bonus: 10% additional ELO for headshot kills
Ranking System
  • 18 distinct ranks, from 'Unranked' to 'Legend'
  • Each rank has a specific ELO threshold, ranging from 100 to 1700+
In-Game Integration
  • Upon spawning, your current ELO is displayed as your in-game money.
  • Players can check their ELO and rank using chat commands: /elo /rank
Database Tracking
  • All stats are permanently stored in a MySQL database.
  • Tracks weapon-specific kills and headshots.
  • Maintains player history and performance metrics.