Leaderboard

Leaderboard for our Counter-Strike 1.6 aim-servers.

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Rank NickTotal Frags Total Deaths K/D ELO
1501kellner19831992660.75400
15022PacKorotkiyEldak55441.25400
1503Tang12180.67400
1504zinou_tchi48441.09400
1505Подільський мікс20410.49400
1506POMOIKA.HET52341.53400
1507Kavsin81511.59400
1508luQo.O50880.57400
1509ReljaTheAcousticGuitar1031011.02400
1510klipperotten13460.28400
1511yoshimitsu85501.70400
1512BAS.dtiger28390.72400
1513mABu881800.49400
1514haha1434.67400
1515Krecik127961.32400
1516Peturch26270.96400
1517kahba?1631680.97400
1518------->26112.36400
1519macom46590.78400
1520rrapi46411.12400
1521H1481.75400
1522shalt1rr59541.09400
1523Peter Gang11130.85400
1524anson100941.06400
1525[Fine-Boost] player1921861.03400
1526schlicht29390.74400
1527blinder1361261.08400
1528c36291.24400
1529fidelplays83671.24400
1530[B] K o H T p E18440.41400
1531D:1071.43400
1532w1zard39550.71400
1533TPAXODPOM88641.38400
1534vuseh.28360.78400
1535machee72661.09400
1536old cs player13180.72400
1537MaTeJ711032090.49400
1538XANDURA901020.88400
1539GoSpodin 😉38351.09400
1540zinou_tchi1152.20400
1541Dorikpupsik144715840.91400
1542oLss*35331.06400
1543dawid.calinski | CSSetti.pl26360.72400
1544MadyarUjvidek10110.91400
1545[Fine-Boost] player31301.03400
1546Jokara26480.54400
1547Jason Bourne (Bourne Supremacy)64531.21400
1548KJIaH>CoITpaHo1691101.54400
15491390930.97400
1550BRZYYYY3342821.18400
1551NIEUCHWYTNY_UCHWYT24290.83400
1552El Mini79601.32400
1553CRISTAL66361.83400
1554Blade1301310.99400
1555es63571.11400
1556deus59451.31400
1557[SUPREME]Farah79870.91400
1558nx.19270.70400
1559America20240.83400
1560Z20121.67400
1561sp1riX23440.52400
1562титьки22260.85400
1563FroziZ52242.17400
1564talentfrei2223760.59400
1565Kresten1831561.17400
1566mika51381.34400
1567Berrabenmärg90611.48400
1568AdAsKo32281.14400
1569Isak1731291.34400
1570kHARDAR61321.91400
1571Coc@ine<31472.00400
1572DARRONq35191.84400
1573scurbinho21240.88400
1574Parr0ye40920.43400
1575Fantastic56910.62400
1576Ste18410.44400
1577HappyPants1031820.57400
1578Los Bicos1274531.40400
1579kill Ben16210.76400
1580Unikov114572.00400
1581A D A M H U1201320.91400
1582b1t1311760.74400
158389random6520131.54400
1584Bonsch79681.16400
1585Profesori189971.95400
1586Killer Dz122641.91400
1587Markisha36490.73400
1588<CS Revo> Novo jogador601000.60400
1589RexabSecurity44231.91400
1590Kerim4826440.75400
1591fjoset1471091.35400
1592Sinner44920.48400
1593h1ng32301.07400
1594domkrat110941.17400
1595duplo50261.92400
1596glocker49331.48400
1597Creator56361.56400
1598bae1161051.10400
1599My.Tears11180.61400
1600SmiKe1381760.78400
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AIM-Addictz ELO System

The ELO system employs a sophisticated algorithm that considers multiple factors:

Core Mechanics
  • Relative Skill: ELO changes are based on the difference between players' ratings, ensuring fair matchmaking.
  • Diminishing Returns: Large ELO differences result in smaller rating changes, encouraging balanced competition.
  • Performance-Based: Players earn more points for defeating higher-rated opponents, promoting skillful play.
  • Loss Protection: A minimum ELO rating of 100 prevents excessive drops, ensuring players remain competitive.
Advanced Features
Confidence Factor:
  • The system tracks player interactions, with initial encounters having reduced ELO impact until a reliable interaction history is established.
  • A minimum of 5 interactions is required for full confidence factor calculation.
Anti-Farming Measures:
  • The system tracks kills between specific player pairs and automatically detects potential farming behavior.
  • ELO gains are significantly reduced to 10% when farming is detected.
  • Farming protection is activated when there's an ELO difference of 400 or more between players.
  • A protection period of 30 seconds is implemented to prevent sustained abuse.
  • Farming is detected if a player gets 5 or more kills against a significantly lower-rated opponent within the protection period.
Interaction Timeout:
  • Player interactions reset after 5 minutes (300 seconds) of no combat, ensuring ELO changes remain relevant to current performance.
Team ELO Balancer

This feature ensures balanced team compositions by calculating the total ELO of each team:

  • The system calculates the total ELO for both Terrorist and Counter-Terrorist teams.
  • ELO changes are based on the difference between team totals, not just individual player ELOs.
  • An individual contribution factor is applied to adjust the impact of kills based on the player's ELO relative to their team's total.
AFK Player Handling:
  • The system monitors player activity and adjusts ELO calculations for players who are marked as AFK.
  • AFK players do not contribute to ELO changes during matches, ensuring that active players are rewarded fairly.
ELO Bonus System
  • Players receive bonus ELO for defeating significantly higher-rated opponents.
  • The bonus is applied when the ELO difference exceeds 100 points.
  • The maximum bonus multiplier is capped at 10% the base ELO change.
Technical Details
  • Base ELO: 400
  • Below 200 ELO: K-factor: 32
  • 200-699 ELO: K-factor: 24
  • 700-999 ELO: K-factor: 16
  • 1000 and above: K-factor: 8
  • Minimum ELO: 100
  • Farming Protection Threshold: 400 ELO difference
  • Headshot Bonus: 10% additional ELO for headshot kills
Ranking System
  • 18 distinct ranks, from 'Unranked' to 'Legend'
  • Each rank has a specific ELO threshold, ranging from 100 to 1700+
In-Game Integration
  • Upon spawning, your current ELO is displayed as your in-game money.
  • Players can check their ELO and rank using chat commands: /elo /rank
Database Tracking
  • All stats are permanently stored in a MySQL database.
  • Tracks weapon-specific kills and headshots.
  • Maintains player history and performance metrics.