Leaderboard

Leaderboard for our Counter-Strike 1.6 aim-servers.

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Rank NickTotal Frags Total Deaths K/D ELO
1401pirgo48421.14400
1402kaltgeniessen3894850.80400
1403BLABLABLA26261.00400
1404Sansar22141.57400
1405skingrid951420.67400
1406ElPapuOrtiz37341.09400
1407Milos17131.31400
1408хан батый105961.09400
1409Andiehupenpacken21151.40400
1410Mikiic1541321.17400
1411psihozaa45222.05400
1412pigge68441.55400
1413Hypergens27340.79400
1414Paul2272950.77400
1415Shrock19171.12400
1416swx1zzy44650.68400
1417HÃ¥lmertzzzz1541321.17400
1418tacokvaell83950.87400
1419W4rmCHR!LL24231.04400
1420HyperHost27330.82400
1421jebavanje debeli zena31320.97400
1422Hartts50441.14400
1423VendettaV050645620.73400
1424snak75541.39400
1425chippe1842630.70400
1426raggets12112.00400
1427deviate28171.65400
1428K68351.94400
1429Killer Dz122641.91400
1430Fjord91462.33400
1431Bovi78830.94400
1432;1061180.90400
1433WatuZ66581.14400
1434Skorpion61471.30400
1435azot73186621.39400
1436Mackymesser1321520.87400
1437MaLi1071.43400
1438JötUnheim20420.48400
1439MODE: å½±37420.88400
1440.Kazuxy24570.42400
1441cowtippa5044601.10400
1442Petrus35480.73400
1443paweleqqk120891.35400
1444Симка лох?1831940.94400
1445Bredowlas33490.67400
1446Steel - Leader47251.88400
1447nenik155921.68400
1448Acuze46241.92400
1449(1)saidakbar1261610.78400
1450rakikouz57590.97400
1451Shrimp721010.71400
1452MulleThePanda1501281.17400
1453w0nderful2002200.91400
1454STANDARD106611.74400
1455mqz118721.64400
1456Копипастер1011420.71400
1457sonic21161.31400
1458bon0bo19240.79400
1459^6Crazy63531.19400
1460onethreethreeseven28350.80400
1461axel.mano16161.00400
1462majeste online51520.98400
1463ARUSHA150931.61400
1464Infamous1221101.11400
1465Kevin88821.07400
1466Ivan Govnov23102.30400
1467adeL1961301.51400
1468sulf49491.00400
1469KwiZ62481.29400
1470G101891.13400
1471Hanrej1301191.09400
1472Satanic56570.98400
1473Dinisc757561.02400
1474g0t w00t!?^^69621.11400
1475GRR|BUTTHOLE6969780.88400
1476dum77767830.81400
1477laki strike68510650.64400
1478cashin1041170.89400
1479Noxyy100971.03400
1480Grzechu49471.04400
1481Señor Jansson1071.43400
1482klu16250.64400
1483Hochiko621110.56400
1484DonutDuck161814581.11400
1485Klimpen1101001.10400
1486The--Palestinian--Alaa--1511111.36400
1487Chrillez McBillez931310.71400
1488Marcu$ Aureliu$1181061.11400
1489d4m1ã‚·84910.92400
1490DerPeet51540.94400
1491ΑΡΗΣ1191011.18400
1492Deapla16190.84400
1493Boxtime69561.23400
1494NOFX28440.64400
1495zer0cloud571230.46400
1496купец с кэшбэком71342.09400
1497TAVA MAMMA2042620.78400
1498crs55860.64400
1499Brka1164410.26400
1500laptop/player19200.95400
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AIM-Addictz ELO System

The ELO system employs a sophisticated algorithm that considers multiple factors:

Core Mechanics
  • Relative Skill: ELO changes are based on the difference between players' ratings, ensuring fair matchmaking.
  • Diminishing Returns: Large ELO differences result in smaller rating changes, encouraging balanced competition.
  • Performance-Based: Players earn more points for defeating higher-rated opponents, promoting skillful play.
  • Loss Protection: A minimum ELO rating of 100 prevents excessive drops, ensuring players remain competitive.
Advanced Features
Confidence Factor:
  • The system tracks player interactions, with initial encounters having reduced ELO impact until a reliable interaction history is established.
  • A minimum of 5 interactions is required for full confidence factor calculation.
Anti-Farming Measures:
  • The system tracks kills between specific player pairs and automatically detects potential farming behavior.
  • ELO gains are significantly reduced to 10% when farming is detected.
  • Farming protection is activated when there's an ELO difference of 400 or more between players.
  • A protection period of 30 seconds is implemented to prevent sustained abuse.
  • Farming is detected if a player gets 5 or more kills against a significantly lower-rated opponent within the protection period.
Interaction Timeout:
  • Player interactions reset after 5 minutes (300 seconds) of no combat, ensuring ELO changes remain relevant to current performance.
Team ELO Balancer

This feature ensures balanced team compositions by calculating the total ELO of each team:

  • The system calculates the total ELO for both Terrorist and Counter-Terrorist teams.
  • ELO changes are based on the difference between team totals, not just individual player ELOs.
  • An individual contribution factor is applied to adjust the impact of kills based on the player's ELO relative to their team's total.
AFK Player Handling:
  • The system monitors player activity and adjusts ELO calculations for players who are marked as AFK.
  • AFK players do not contribute to ELO changes during matches, ensuring that active players are rewarded fairly.
ELO Bonus System
  • Players receive bonus ELO for defeating significantly higher-rated opponents.
  • The bonus is applied when the ELO difference exceeds 100 points.
  • The maximum bonus multiplier is capped at 10% the base ELO change.
Technical Details
  • Base ELO: 400
  • Below 200 ELO: K-factor: 32
  • 200-699 ELO: K-factor: 24
  • 700-999 ELO: K-factor: 16
  • 1000 and above: K-factor: 8
  • Minimum ELO: 100
  • Farming Protection Threshold: 400 ELO difference
  • Headshot Bonus: 10% additional ELO for headshot kills
Ranking System
  • 18 distinct ranks, from 'Unranked' to 'Legend'
  • Each rank has a specific ELO threshold, ranging from 100 to 1700+
In-Game Integration
  • Upon spawning, your current ELO is displayed as your in-game money.
  • Players can check their ELO and rank using chat commands: /elo /rank
Database Tracking
  • All stats are permanently stored in a MySQL database.
  • Tracks weapon-specific kills and headshots.
  • Maintains player history and performance metrics.