Leaderboard

Leaderboard for our Counter-Strike 1.6 aim-servers.

← PrevPage 12 of 25Next →
Rank NickTotal Frags Total Deaths K/D ELO
1101developer_0714101.40400
1102I M A D461070.43400
1103TPAXODPOM88641.38400
1104*iCe_mAn*37231.61400
1105Petraaa30410.73400
1106PPS | spawN1_ <<MALDIN>>b29300.97400
1107machee72661.09400
1108ANDONS2662141.24400
1109petrov444ik1371740.79400
1110Shenai69950.73400
1111Screamv2 Road2global1521620.94400
1112gluehwuermli15101.50400
1113#Kingjii16190.84400
1114[Fine-Boost] player31301.03400
1115IMA :PpPpPp1471381.07400
1116cX^^73431.70400
1117Janken881050.84400
1118Krypton12270.44400
1119hestrA1001001.00400
1120hallgren.11290.38400
1121paN50501.00400
1122romanianfighter6766551.20400
1123Zalupa_konia56700.80400
1124b1t1311760.74400
1125yoyo1091011.08400
1126gabinias75601.25400
1127HEJSAN67780.86400
1128asdasdasdasdasd65322.03400
1129Smoky133317370.77400
1130CristiaNn'11130.85400
1131America20240.83400
1132Adw055990.56400
1133PIDAR107961.11400
1134call me papi102881.16400
1135MCD771020.75400
1136LordChonkAss47510.92400
1137tico メ20191.05400
1138rydzu90801.13400
1139k1wya2031341.51400
1140пересасывай104861.21400
1141Biznismen1571471.07400
1142nyman38271.41400
1143alună14180.78400
1144sp1ny82243.42400
1145- | [S]saldrish - Till Lindeman12111.09400
1146Starzq13250.52400
1147grängeshyrkart29350.83400
1148hoffe1391.44400
1149Rafiiki100911.10400
1150slapa20280.71400
1151Xen28320.88400
1152gogi1661461.14400
1153SebbeZexi1371221.12400
1154modrepus15101.50400
1155Xyi42840.50400
1156domkrat110941.17400
1157HaPpY KiLlMoRe2884830.60400
1158.:RoBeR:.18450.40400
1159Саня Чикушка50510.98400
1160ᴰᵃʳᵏ ɴéx 乂221330.17400
1161sooperman41301.37400
1162shahd110761.45400
1163<<<<<<<BeLuSiK>>>>>>>54331.64400
1164salahu din ayubi1771790.99400
1165CelahiR50311.61400
1166hbsz86851.01400
1167yavladaebuolegarot118881.34400
1168Player One68342.00400
1169Molly47311.52400
1170Zanin2122021.05400
1171TrollFac3Q35640.55400
1172_to_suport_1121051.07400
1173sharrebarre57441.30400
1174'vs'2464.00400
1175Linker47381.24400
1176rick owens11101.10400
1177ronka77521.48400
1178Danny1501630.92400
1179(2)Rastaman Vibration Positive32430.74400
1180Negras1471241.19400
1181rakus69541.28400
1182kuxan71501.42400
1183Timmpong26270.96400
1184lemi-71312.29400
1185givenchydenimокей1221970.62400
1186krankito67441.52400
1187doppelgang3r38261.46400
1188hawk11160.69400
1189pluddE44590.75400
1190DIPA52391.33400
11919iiiiiiiiiiiiiiiw102711.44400
1192I YTR I42351.20400
1193a7ms2912271.28400
1194L00P43490.88400
1195domuz122621.97400
1196unamed56282.00400
1197`dusttodustё61451.36400
1198Mony~21240.88400
1199NooTy^34600.57400
1200LucKy2151641.31400
← PrevPage 12 of 25Next →

AIM-Addictz ELO System

The ELO system employs a sophisticated algorithm that considers multiple factors:

Core Mechanics
  • Relative Skill: ELO changes are based on the difference between players' ratings, ensuring fair matchmaking.
  • Diminishing Returns: Large ELO differences result in smaller rating changes, encouraging balanced competition.
  • Performance-Based: Players earn more points for defeating higher-rated opponents, promoting skillful play.
  • Loss Protection: A minimum ELO rating of 100 prevents excessive drops, ensuring players remain competitive.
Advanced Features
Confidence Factor:
  • The system tracks player interactions, with initial encounters having reduced ELO impact until a reliable interaction history is established.
  • A minimum of 5 interactions is required for full confidence factor calculation.
Anti-Farming Measures:
  • The system tracks kills between specific player pairs and automatically detects potential farming behavior.
  • ELO gains are significantly reduced to 10% when farming is detected.
  • Farming protection is activated when there's an ELO difference of 400 or more between players.
  • A protection period of 30 seconds is implemented to prevent sustained abuse.
  • Farming is detected if a player gets 5 or more kills against a significantly lower-rated opponent within the protection period.
Interaction Timeout:
  • Player interactions reset after 5 minutes (300 seconds) of no combat, ensuring ELO changes remain relevant to current performance.
Team ELO Balancer

This feature ensures balanced team compositions by calculating the total ELO of each team:

  • The system calculates the total ELO for both Terrorist and Counter-Terrorist teams.
  • ELO changes are based on the difference between team totals, not just individual player ELOs.
  • An individual contribution factor is applied to adjust the impact of kills based on the player's ELO relative to their team's total.
AFK Player Handling:
  • The system monitors player activity and adjusts ELO calculations for players who are marked as AFK.
  • AFK players do not contribute to ELO changes during matches, ensuring that active players are rewarded fairly.
ELO Bonus System
  • Players receive bonus ELO for defeating significantly higher-rated opponents.
  • The bonus is applied when the ELO difference exceeds 100 points.
  • The maximum bonus multiplier is capped at 10% the base ELO change.
Technical Details
  • Base ELO: 400
  • Below 200 ELO: K-factor: 32
  • 200-699 ELO: K-factor: 24
  • 700-999 ELO: K-factor: 16
  • 1000 and above: K-factor: 8
  • Minimum ELO: 100
  • Farming Protection Threshold: 400 ELO difference
  • Headshot Bonus: 10% additional ELO for headshot kills
Ranking System
  • 18 distinct ranks, from 'Unranked' to 'Legend'
  • Each rank has a specific ELO threshold, ranging from 100 to 1700+
In-Game Integration
  • Upon spawning, your current ELO is displayed as your in-game money.
  • Players can check their ELO and rank using chat commands: /elo /rank
Database Tracking
  • All stats are permanently stored in a MySQL database.
  • Tracks weapon-specific kills and headshots.
  • Maintains player history and performance metrics.